3D

After Effects UI

I wanted to expand my knowledge and brush up on my After Effects skills, so I decided to make an animated UI for one of the props in my Sci-Fi Hallway. Learned a ton about expressions and found this really neat preset called DKOscillator. Super helpful for making UI elements repeat without having to keyframe every little movement.

Not 100% happy with the way it turned out, but I think the basic idea is there and if this were to become a functional UI it would be much better. For now it is just a looping animation. The great thing is that I managed to get it into UE4 using a flipbook texture sheet; well 4 to be exact.

Textured O2 Tank

Man, this thing is looking sexy now. dDo is such an amazing tool. Really starting to get the hang of it and adding in custom elements. Think I got the glass transparency working too and the dial is definitely looking real sexy. I did the text in Photoshop but had to resort to Illustrator to get the tick marks just right. Now to just get some beauty shots done in Marmoset. Here's a quick peak.

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