Armor almost all done! Small details coming up very soon. Today in fact, lol.
Here's some BPR renders with the Fast Shader applied
I just found out about an opportunity over at NCSoft / Arena Net and I've decided to try and get an internship there. The test/application involves making a high poly character and then generating the maps for a low poly (7,500) model. The concept drawing is from Guild Wars 2 I believe.
Here's what I've got so far. Kinda blocked everything in and I've just completed the head area. Next up should probably be the chest, but I might work on the armor for the arms first. We'll see what happens tomorrow.
Don't mind the amputated leg. I needed to remove it to see the inside of the thigh for some stuff.