New class is under way. About 3 weeks in and I'm loving my team. Everyone just seemed to fall into their roles fairly easily. I ended up taking the lead and signing up to be the Producer so to speak. I'm also modeling, skinning and texturing. One thing that I'm also excited about is learning how to make particles in UDK with Cascade.
Got a great concept artist on our team, Daniel Nix. http://www.senphion.com/
Currently modeling a minotaur for our Boss Battle. Really crossing my finger that we can get him all animated and working in game.
Pics on the way.
So here's what I've been working on for the past couple of weeks. Finally done with the highpoly sculpt and the normals are all baked out in xNormals. Just need to do some cleanup and work on the Diffuse texture. Will also need to rig him soon, but I have another character that I need to do before then.