Check out some flash games I developed while in school. This first, Candy Royale, was a team project and I served as the Lead Programmer and also made some of the art assets. The second game, Space Assault Madness, is my take on the classic game Galaga. I made everything for the game except the music.
Abscission of Light Group project game Level created in the Unreal Development Kit. I served as the Project Manager as well as the main world builder, VFX artist, and Rigger. I modeled the Minotaur and imported all the assets into UDK.